cp031 · Campaign
Southroad Mercenary
Neutral Ally - Outlaw · Common
- Cost
- 3
- Attack
- 0 Sword
- Health
- 6
When a resource enters play or leaves play, Southroad Mercenary gains +1 base attack (max twice per turn).
I'll be as strong as you pay me to be.
- Faction
- Neutral
- Type
- Ally
- Subtype
- Outlaw
- Rarity
- Common
- Set
- Campaign
- Artist
- Digital Design Team
Rulings
No rulings yet. If you have a question about how this card works, ask in the comments below.
Card history
-
Version 4.70
-
Health:
4→ 6 -
Ability:
When a resource enters play or leaves play, Southroad Mercenary gains +1 base attack
and +1 health(max twice per turn).
-
Health:
-
Version 4.60
-
Health:
5→ 4 -
Ability:
Once per turn whenWhen aplayer gains aresourceand once per turn when a resource is removed fromenters play or leaves play, Southroad Mercenary gains +1 baseattack.attack and +1 health (max twice per turn).
-
Health:
- Added in version 4.20