Keywords
Ablaze
Takes 1 fire damage at the start of each of its controller's turns.
Altitude
Can only be attacked by allies with Altitude or with Bow attacks. Loses Altitude after attacking a target without Altitude.
Ambush
Its attacks can't be defended.
Awakens
It becomes an Aldmor ally with 3 base attack, 3 health and no abilities.
Defender
When this ally is attacked, the attacker takes combat damage first.
Disabled
Can't attack, defend or use abilities.
Distracted
Can't attack.
Duration
It is destroyed at the end of this many turns.
Exiled
Removed from the game.
Frozen
Can't attack, defend or use abilities.
Haste
Can attack and use abilities in the turn it is summoned.
Hidden
It and its attachments can't be targeted.
Meek
Can't attack heroes.
Poisoned
Takes 1 poison damage at the start of each of its controller's turns.
Predator
This ally can attack regardless of stealth or protector.
Protector
Allies without protector can't be targeted.
Seek
If your hand is not full, reveal this type of card from your deck and place it in your hand. Shuffle your deck.
Shroud
When targeted by an ability, that ability has no effect and shroud is lost.
Steadfast
Can't leave play unless it is killed.
Stealth
Can't be attacked.
Stoned
Can't defend.
Sustain
If cost can't be paid at the end of each of its controllers turns, it is destroyed.