Skip to content
Shadow Era

Version 4.72

New cards (14)

Balance changes (45)

Agnar, Flameborn Insurgent (Shadow Ally - Ravager)
Agnar, Flameborn Insurgent cp058
  • Health: 5 → 6
  • Ability: When a friendly Ravager ally enters play, all heroes, friendly allies heroes and undamaged opposing allies take 1 fire damage. When a Damaged friendly Ravager ally is dealt damage on your turn, that ally gains allies have +1 base attack.
Zi'Jian, The Southern Monk (Human Ally)
Zi'Jian, The Southern Monk cp060
  • Ability: Shroud. Steadfast. When Zi'Jian is summoned, your hero and other friendly heroes and allies can't be attacked and ability damage to them is reduced by 1 until the start of your next turn.
Yari Spearman (Warrior Ally - Yari)
Yari Spearman ex038
  • Ability: Protector. Yari Spearman has +1 attack and +1 health for every other friendly Yari Spearman in play.ally with protector.
Wild Berserker (Warrior Ally)
Wild Berserker ex039
  • Ability: Haste. Wild Berserker has +2 attack while in combat with allies.While an opposing player controls more allies than you, Wild Berserker has haste.
Stalwart Battleguard (Warrior Ally)
Stalwart Battleguard ex040
  • Health: 4 → 5
  • Ability: While Stalwart Battleguard is the only ally you control, adjacent to your hero, he has +2 attack and +2 health.
Meteor Shower (Mage Ability)
Meteor Shower ex043
  • Ability: Target opposing ally takes 3 5 fire damage and all opposing allies are set ablaze.
Sun-blighted One (Mage Ally)
Sun-blighted One ex046
  • Ability: When Sun-blighted One enters play, all heroes gain your hero gains +1 shadow energy and opposing heroes take 1 damage. When Sun-blighted One enters play from a graveyard, it gains +2 base attack and +1 health.
Static Shock (Mage Ability)
Static Shock ex047
  • Ability: Up to 2 3 different target opposing heroes or allies take 1 electrical damage.
Rolling Boulders (Hunter Item - Trap)
Rolling Boulders ex051
  • Ability: Play face down. The next opposing ally with cost 5 or greater that enters play is returned to its owner's hand and you regardless of steadfast: draw a card.
Jade of the Forest (Hunter Ally)
Jade of the Forest ex057
  • Ability: 2SE: Until the start of your next turn, Jade of the Forest and her attachments can't be targeted.targeted and she has +2 attack.
Devoted Lightbearer (Priest Ally)
Devoted Lightbearer ex063
  • Ability: Allies with cost 5 or greater cost you 1 less resource to summon. While Devoted Lightbearer has an attachment, he has steadfast.steadfast and +1 attack.
Banish (Priest Ability)
Banish ex064
  • Cost: 4 → 3
Blood Moon (Wulven Ability - Support)
Blood Moon ex081
  • Ability: Duration 3. When you end your turn while your hero doesn't have stealth, turn, draw a card.
Ripping Fury (Wulven Ability - Support)
Ripping Fury ex083
  • Ability: Duration 3. Weapons you control have +1 attack while in combat with allies. When Ripping Fury is summoned while you don't control a weapon, draw a card.
Lost in the Woods (Wulven Ability - Attachment)
Lost in the Woods ex084
  • Ability: Attach to target ally until the end of its controller's next turn. That ally has all other attachments removed, it and its attachments can't be targeted targeted, and it is disabled.disabled while it is an opposing ally.
Unstoppable (Wulven Ability - Attachment)
Unstoppable ex085
  • Ability: Attach to your hero. Weapons you control have +1 attack while there are at least 3 2 friendly allies in play.
Blinding Storm (Wulven Ability - Support)
Blinding Storm ex089
  • Ability: Duration 3. Ability damage to allies with stealth that you control is reduced by 2. While an ally is adjacent to your hero, that ally has stealth.
Interference (Elemental Ability - Support)
Interference ex098
  • Ability: Duration 1. When Interference is summoned, your hero's shadow energy is set to equal the hero with the greatest shadow energy. Opposing heroes can't activate their ability.ability or attack.
Bladed Battlecat (Human Ally - Felinian)
Bladed Battlecat rr014
  • Name: Wolf Shredder → Bladed Battlecat
  • Ability: Predator. Ambush. When Wolf Shredder is summoned, reveal the top card Bladed Battlecat may attack 2 times on each of your deck: if it's a Felinian ally, discard it turns and Wolf Shredder gains haste; otherwise, shuffle your deck. Wolf Shredder has +1 attack while attacking allies with claw attack.
King Felix III (Human Ally - Felinian)
King Felix III rr018
  • Ability: Predator. When King Felix III is summoned or discarded by a Felinian ability, other friendly Felinian allies gain +1 base attack and +1 health. 0SE: 1SE: Seek a Felinian ally and place it on top of your deck.
Divine Justice (Priest Ability)
Divine Justice rr091
  • Cost: 7 → 6
  • Ability: All Draw cards until your hand is full and then place each non-ally card from your hand on the bottom of its owner's deck: target opposing players exile their bottom resource. Opposing heroes take 3 ally takes X arcane damage and your hero gains +3 health. Divine Justice damage, where X is placed on top the number of your resources.non-ally cards moved this way.
Gyre and Gimble (Rogue Item - Weapon)
Gyre and Gimble rr102
  • Ability: When your hero deals combat damage to an opposing hero, a random opposing ally takes that much poison damage. When this weapon is destroyed due to you summoning another weapon, draw 2 cards.a card.
Serenity Now (Human Ability - Support)
Serenity Now rr133
  • Cost: 4 → 2
  • Ability: Duration 2. All ability damage is reduced to 0. by the number of allies you control. 1: Your hero heals 4 damage and equal to the number of allies you control. Serenity Now is exiled.
Sandwing Den (Shadow Item - Artifact)
Sandwing Den rr141
  • Ability: When you skip your sacrifice, Sandwing Den gains +1 durability. 2D: Draw a card. If you don't control a non-Wulven Wulven hero, friendly Dragon allies have stealth until the start of your next turn.
Sandwing Flames (Shadow Ability - Support)
Sandwing Flames rr143
  • Ability: Duration 3. When you skip your a player skips their sacrifice, all opposing allies not controlled by that player take 2 fire damage.
Baptism of Fire (Shadow Ability)
Baptism of Fire rr144
  • Ability: Target friendly ally gains +1 base attack, +1 health and shroud. If that ally is a dragon and you skipped your sacrifice this turn, it gains an additional +2 +1 base attack and +2 +1 health.
Armored Sandworm (Human Ally - Homunculus)
Armored Sandworm se036
  • Subtype: Homunculus (added)
Earthen Protector (Human Ally - Homunculus)
Earthen Protector se039
  • Subtype: Homunculus (added)
War Banner (Warrior Item - Artifact)
War Banner se063
  • Ability: Friendly allies have +1 attack. When War Banner is summoned while you control no allies, draw a card.
Warrior Training (Warrior Ability - Attachment)
Warrior Training se066
  • Ability: Attach to target friendly ally. That ally has protector (allies without protector can't be targeted) targeted), +1 attack and +1 health.
Shield Bash (Warrior Ability)
Shield Bash se069
  • Ability: Target opposing ally takes 3 damage.damage or 5 damage if you control an armor.
Into the Forest (Hunter Ability - Attachment)
Into the Forest se086
  • Ability: Attach to target friendly ally until the start of your next turn. That ally has stealth and ambush.ambush, and +1 attack if it is the only ally you control.
Tracking Gear (Hunter Item - Artifact)
Tracking Gear se090
  • Ability: You can view the hands of opposing players. Traps with cost 3 cost you 1 less resource to summon.
Mugged! (Rogue Ability)
Mugged! se109
  • Cost: 3 → 2
Conversion (Elemental Ability)
Conversion se122
  • Cost: 2 → 1
Irina, Guardian of the Swan (Human Ally - Templar)
Irina, Guardian of the Swan sf031
  • Subtype: Templar (added)
  • Health: 5 → 6
Falseblood Cultist (Shadow Ally - Undead)
Falseblood Cultist sf056
  • Subtype: Undead (added)